EA couldn’t hit a deadline if it jumped up and kicked them in the balls
Well… Where to begin? EA, I need not say any more! The new sequel to the popular C&C RTS game C&C 3 Tiberium Wars came out on the 28th of March 2007, and it was “decided by EA” to release the world builder in “early April”. Well, its the 8th April and we are all getting bored to piss waiting for the world builder and some custom maps. Still no World builder.

Worldbuilder for Command & Conquer 3 Tiberium Wars is the toolset that the game’s designers used to create all of the single-player missions and multiplayer maps, and we’re making it available to our player community. Worldbuilder will be available right here for direct download in early April after the game is launched.
Given that they use ASPX Server Extensions on their website, it’s not surprising they are lame. What is a surprise to me is, that they were able to complete the game without more than 2 or 3 delays. That’s shocking. Well done EA. To make matters more painful EA claim this is to “avoid having to update it later”. Well, the game has already been updated multiple times’ I can’t see why anyone could be upset by it including a revision of the world builder pack, even if it’s beta?? No that wouldn’t cause a problem would it. You have to ask why they didn’t as their “excuse” encompasses the reason that it was clearly done as a result of not wanting to issue the world builder with the RTM (retail).
SIGH. But I do love this game.
When EA Finally decide to “get their freak on” you’ll find the world builder in “early april” here